Dispenser Menu UI

  • July 29, 2013
  • Blender 2.6x
  • Render: Cycles
  • Creator: Maxpath
  • License: CC-BY
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This is my newest game menu user interface concept, the idea is to make a menu with a really old, rusted and industrial look to it. The little video posted below shortly explains how the concept works, the scene has been stripped down to a bare minimum, removing the wall and lowering the sample count, so that my PC can churn out a Cycles animation in a sanity-preserving amount of time. The preview image has been rendered at 600 passes and the animation at 30 passes. The animation and preview image are not included in the .zip file.

<iframe width="640" height="480" src="//www.youtube.com/embed/nCKMeV4bj28" frameborder="0" allowfullscreen></iframe>


  • Maxpath profile picture

    How the heck do we embed videos in Blendswap V5 ? i can't seem to get it right!

    Written July 29, 2013
  • YellowPanda profile picture

    Is this for a game?

    Written July 29, 2013
  • Maxpath profile picture

    Well, it's a game main menu user interface to be more precise, it is for a game but it doesn't have any codes attached to it whatsoever, it has to be exported to a game engine for it to work as a menu

    Written July 30, 2013
  • matthewinglis profile picture

    Wow! Incredible detail! Love it!

    Written August 01, 2013
  • chillahannes profile picture

    The wall in the backround is perfect!

    Written August 07, 2013