Haunter, pokemon request from 'starsmith' Fan Art

  • July 07, 2013
  • 192 Downloads
  • 1 Like
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: chrisbreen1995
  • License: CC-BY
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Description:

starsmith Asked for this lovely Haunter pokemon and I delivered.

I hope you enjoy playing around with him :D.

FACE = 6296

NOTE

I'd love to see some animations that you guys create with this pokemon, put the link in the comments for all to watch :D

-CB

FGP

Comments:

  • BlendEyes profile picture
    BlendEyes

    Great work! And extra kudos for answering somebody's request.

    Written July 07, 2013
  • chrisbreen1995 profile picture
    chrisbreen1995

    Thanks, I'm always looking for request to fill.

    Edited July 07, 2013
  • BlendEyes profile picture
    BlendEyes

    I think I'm going to add a request, I'm just thinking of the best way to word it. It's not so much something that I personally want (although I'd love to use them in a game), but I'm just going to put a request out there for something that I think would be really cool for Blend Swap. I'm just going to see who is interested in making some creature models for a horror game, and the goal would be to make models that are as scary or disturbing as possible. Fairly vague and broad, but I'd like to keep it that way and just see what some Blend Swap artists can come up with when faced with the challenge to make something truly terrifying or creepy! Maybe some of the models could then be featured during Halloween.

    Let me know if you think that's a cool idea, and if you think some people on Blend Swap would be interested in that.

    Written July 07, 2013
  • chrisbreen1995 profile picture
    chrisbreen1995

    That would be a interesting thing to do, I'm sure many of the users on blendswap would love to get their hands on some 'Horror' game models. and I'm sure that the Artist here would put up quite a fight for the most horrid model :D

    Edited July 07, 2013
  • NBlaze profile picture
    NBlaze

    could you fill mine?

    Written December 15, 2013