The Model is UV unwrapped and i built 1 Diffuse Map and 1 Normal Map. the model has 16.002 Polys so it maybe can also be used for games. I included 2 diffrent rigs. when you activate layer 1+2 you can use a rig with some IKs and other constrains. When you enable Layer 3+4 you can use a rig where is no IKs so you can move one bone after another. The Textures are packed into the blend file so if you like to extract them go to File->External Data->Unpack into Files.