Here is a futuristic combat jet i have designed, modeled, textured, rigged and animated for our game-project.
I inserted control bones for the easy control of the moving parts of the plane,
as you can see in this gif animation.
<img src="http://3dartdh.files.wordpress.com/2013/04/futuristic-combat-jet-gif22.gif?w=480" alt="" width="921" height="614" />
All animations are controlled by only one action, its the same method as i used for the hand model rig.
Select the special shaped bone, hit the S-Key and then move the mouse, to roll the animation.
<img src="http://220.127.116.11/bmi/th04.deviantart.net/fs70/PRE/i/2012/067/9/f/aircraft_finished_by_dennish2010-d4rsnmb.jpg" alt="" width="1188" height="930" />
<img src="http://3dartdh.files.wordpress.com/2013/04/how-to-setup-custom-bone-shapes.jpg?w=917" alt="" width="917" height="520" />
Here is a small tutorial about how to setup custom Bone Shapes.
I made this tutorial, because i was asked where to find the arrows with the ball inside :)
<img src="http://3dartdh.files.wordpress.com/2013/04/futuristic-combat-jet-for-blender-2-66a-by-dennish2010-1.jpg?w=917" alt="" width="567" height="567" />
<img src="http://3dartdh.files.wordpress.com/2013/04/futuristic-combat-jet-for-blender-2-66a-by-dennish2010-5.jpg?w=917" alt="" width="568" height="568" />
here is a short demo video: http://www.youtube.com/watch?v=cXC7pTo69w8
<img src="http://3dartdh.files.wordpress.com/2013/04/futuristic-combat-jet-for-blender-2-66a-by-dennish2010-4.jpg?w=917" alt="" width="568" height="568" />
<img src="http://3dartdh.files.wordpress.com/2013/04/futuristic-combat-jet-for-blender-2-66a-by-dennish2010-6.jpg?w=917" alt="" width="566" height="566" />
<img src="http://3dartdh.files.wordpress.com/2013/04/futuristic-combat-jet-for-blender-2-66a-by-dennish2010-2.jpg?w=917" alt="" width="568" height="568" />
<img src="http://3dartdh.files.wordpress.com/2013/04/futuristic-combat-jet-for-blender-2-66a-by-dennish2010-3.jpg?w=917" alt="" width="567" height="567" />
<img src="http://18.104.22.168/bmi/th00.deviantart.net/fs70/PRE/f/2012/066/c/3/secret_mountain_concept_render_with_cycles_by_dennish2010-d4s0gqj.png" alt="" width="1191" height="670" />
Time lapse video of the creation:
Aircraft work in process part.1
Aircraft work in process part.2
Aircraft work in process part.3
Aircraft work in process part.4
Aircraft work in process part.5
Aircraft work in process part.6
Aircraft work in process part.7
Aircraft work in process part.8
Aircraft work in process part.9
Aircraft work in process part.10
Aircraft work in process part.11
Wow! This what should be posted on blendswap. High quality blends like this. Great job. must have taken a while.
Beautiful model Dennis, really top notch stuff, I think you and @KuhnIndustries should start collaborating. Anywho thanks for sharing with us.
Agreed :) Good stuff, right here!
I guess it took a lot of hours and a creative patient to do this wonderful blend. Congrats a lot.
Fantastic piece of work top quality model and the rig is spot on.
Many thanks for these nice comments, nice to see you like this :)
Please use the message feature for messages like this.
Okay, sounds interesting, can you write me a description about your plans and for what I'm used as message like mofx means.
how do you use the bones to control the animations is there a special mode or tool?
There is no special mode or tool just one action, some TrackTo and a lot of Action constraints for the Bones, all possible animations are saved in one action (Aircraft_roll) and the animations are driven by constraints. When you scaling one of those control-bones, the animation will be played for all bones with the action constraints which have been assigned to the control-bone. Check all green bones, i take a while to understand how it works but it is an awesome way to animate.
how do you move the amature bones ??
how do you move the amature bones ???????????
I move the amature bones with bone-constraints and an action where the animations are saved in (Aircraft_roll).
I really like how professional your blends look. Great work.
is there a way to chainge the background colour from that bluey colour, im chainging the colour in the world settings but it dosent do anything when i render it
In this scene is a sun-light with [sky] enabled, select the sun-light and deactivate [sky], the background color you want to use will be rendered correctly.
thanks thats great
Really good model.
One of the best 3D models and seen on this site... :)
Hey, look at what Agusta Westland (a British-Italian helicopter company) announced: http://imgur.com/a/pjpHo
thanks , Beautiful model
How to move for example the wings or the engines like in the video?
Select the special shaped bone, hit S-Key and then move the mouse. Would be better i write this in the description.
Nice! One question though, is there a way to move the whole model at once?
Hi Narrow Edge, I never moved the whole model.
I tried to move it and have seen what happens, some parts of the jet were not parented.
Now I have fixed it, I added two empty objects to move the whole model at once.
Nice job, man!!!
This is Awesome Man I love it Keep up the good work
Great work! love it!
I saw this on hum3d.com but was disapointed because it was not allowed for commericial use. But here I go scrolling through the vehicles and here it is in a CC license! Thank you so much Mr. Haupt!!! I'm going to download this!
Wow, cool model and rigging !!