Card deck rig Staff Pick

  • April 04, 2013
  • 1,195 Downloads
  • 14 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: martineschoyez
  • License: CC-BY
You must be logged in to download.

Description:

A simple Card deck Rig, that i've made for this commercial:

http://vimeo.com/57871722

The materials are just plane colors, textures are not included!

Well, it's just a bone chain, controlled by an IK (bones visible in front and the one on the back)

every bone in the chain has one child bone that inherits the rotation and position but NOT the scale (so the cards stay the same scale). All them are in other hidden bone layer.

The third visible bone (vertical one named "slide") can slide the cards in their Z local axis, and can rotate too, for adding extra movement.

here's a illustrative video so you can get the idea:

http://vimeo.com/58734486

Of course, this is a very simple rig, as my skills in this area are very limited, but feel free of improve and share!

Comments:

  • FayZee profile picture
    FayZee

    I just loved the video, so thank you for responding so quickly and uploading the blend, Martin.

    I'm very new to node editing and trying to understand what is happening here.

    I tried playing the animation: the Timeline and Dope sheet windows cycle through the 200 frames, but nothing happens in the 3D window.

    Please can you help me get started?

    Written April 04, 2013
  • FayZee profile picture
    FayZee

    By the way, well done on the nominations for the Vacui spacii shorts. I enjoyed the spiral work in Part XIX: texo the most.

    Edited April 04, 2013
  • FayZee profile picture
    FayZee

    I notice there are a couple of bare bones tutorials on there. I really would appreciate one for this card rig, if you can spare the time?

    Written April 04, 2013
  • martineschoyez profile picture
    martineschoyez

    Well, it's just a bone chain, controlled by an IK (bones visible in front and the one on the back) every bone in the chain has one child bone that inherits the rotation and position but NOT the scale (so the cards stay the same scale). All them are in other hidden bone layer. The third visible bone (vertical one named "slide") can slide the cards in their Z local axis, and can rotate too, for adding extra movement. That's all!

    Written April 04, 2013
  • xzentag profile picture
    xzentag

    How would I add the letters and such I want to make a custom set for a title animation for a project i'm working on

    Written August 07, 2013
  • martineschoyez profile picture
    martineschoyez

    every card has it's own material. :( sorry for that. I bet that would be better to replace the entire set in one texture, but this is not the case. You need to export every card as a png (or jpg) and reload into each one material.

    Written October 01, 2013
  • JustJimAZ profile picture
    JustJimAZ

    I'm trying to make a deck of cards you can throw like Gambit from the X-Men, and i would like to know how this rig works because there aren't enough cards for my purposes and i cannot replicate the same effect without such a rig.

    Written January 23, 2014