Barbute (Medieval Helmet)

  • April 04, 2013
  • 1 Like
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: CerFriBar
  • License: CC-0
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The 1st Preview is the included Highpoly Render and the 2nd is the included Lowpoly Render. The 3rd Preview is an example of what can be changed wth lattice and Diffuse Colors.

This blend comes together with some textures from

Layer 1 = Highpoly Helmet

Layer 2 = Lowpoly Helmet.

On Both Layers is also a lattice to make simple deform adjustments on the helmet.

The colors can be adjusted when you change the diffuse color of the Materials.

The lowpoly is unwrapped and has 1672 polys, also has a example setup for textures on it.

It's pretty much a setup to bake everything on the lowpoly and use it as asset in a game.

All textures are packed inside the blend file, if you want to extract them go to the UV/Image editor and save them as image.


  • mijowh profile picture

    wow, i was planning on modelling my own barbute (specifically a barbute too), looks like you just saved me alot of time, and it looks much better than anything I could have done my self. Thank you for the license :)

    Written May 14, 2014