Esqueleto (Armature)

  • March 22, 2013
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: RBrees
  • License: CC-0
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Este es mi primer intento para crear un esqueleto tan completo que lo único que tendrás que hacer es colocar cada hueso en su lugar y listo.

This is my first attempt to create an armature so complete that the only thing that you'll have to do is to place every bone in his place and ready for animate.


  • Atom profile picture

    The rig has a nice feel to it but the floor bone seems to have some problems. Shouldn't the whole rig be moveable by some bone, i.e. the Floor bone?

    Written March 23, 2013
  • RBrees profile picture

    oh, sorry, you're right. I'll fix it and I'll upload it again.

    Written March 23, 2013
  • BlenderBoy55 profile picture

    This Rig is nice but I find it difficult to use the fingers. Each finger must be posed separately. If you mess around with each finger to get the desire pose, it can be a pain to return them back to a normal pose. You should have one driver that controls opening and closing of the fingers.

    Written April 25, 2013
  • RBrees profile picture

    sorry for the late. I'll work in fingers drivers and when i finish, i'm gonna upload it. Thanks for the comment.

    Written July 28, 2013
  • Murnis profile picture

    Thank you very much!

    Written December 06, 2014
  • YannD profile picture

    Thanks !

    Written November 09, 2016