This is a building I am going to use in a scene. A Manhattan scene. Tell me what you think on the texturing. I will be adding more models like this.
Thanks I will apply to this one when I am finish with it and the other building I post. I will also update the glass texture.
A Simple and clean Mesh. Textures are also good. for Me it looks like a older building from the 60s (mainly because of the glass doors with the wodden crossbars and the dark walls) Did you forgot to apply a material on the glass? I also want to mention that you might extrude the walls (or add soldfy modifier) of the building, because if you have flat walls like that you only got the Normals outside and not inside the building, means that you get bad results with lightning inside (in most case inverted shadows or invisable).