Here is my first attempt to model a car, at this time Ferrari 599 GTO. Hope to do more cars in the close future. Any Sugestions in relation to topology, render or other aspects? It is fairly midpoly 300k polys. Trees has been taken from the drag and drop collection at blendswap. Fully rendered in cycles, all textures were packed into the blendfile. Feel free to comment. Have fun with this model it is all urs.
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