raptor untextured

  • December 15, 2012
  • 405 Downloads
  • 3 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: SondreLB
  • License: CC-BY
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Description:

as I finished the work on my earlier project, I wanted to test out some more of the sculpting feature, like custom brushes and using cycles materials to better understand how the mesh worked,and I must say this is the project till now I’ve learned the most from.

Work time: 10-12 hours.

Comments:

  • bLender profile picture
    bLender

    grear!

    Written December 20, 2012
  • bLender profile picture
    bLender

    i mean Great! if i credit you, could i use this in an animation reel?

    Written December 20, 2012
  • SondreLB profile picture
    SondreLB

    if you credit me you can do whatever you want with it=)

    Written January 01, 2013
  • fettman89 profile picture
    fettman89

    Is it rigged? or can it be rigged?

    Written May 03, 2013
  • SondreLB profile picture
    SondreLB

    saldy, it's not rigged, and probaly never will be. at the stage I was when I created this, I knew nothing of sculpting... so it's far too highpoly and not retopologised... sorry for that =)

    Written October 20, 2014