A blend of a basic knife, should be in correct scale 21cm long throwing knife. (8,2 inches) untextured use flat shading for a sharp result. 430 verts - 946 edges - 946 tris
An image plane would cover the UV unwrapping
Sorry about the image resolution.
If you're wondering about material and colour of the actual knife:
it's pretty much metalic black with the exception of the cutting edge of the blade.
That's why we recommend you guys to upload square images.
The Geometry is kinda messy? Don't you think?
Well yes I do think so, but since it probably won't need to be deformed, and looks best with a flat shader I think it will work out fine. UV mapping would probably not be necessary.
But if you see a problem with it I should probably fix it.