Model based on the old city hall building site.
Later I would edit texture.
Very nice base model!
It's a great model. I'm using it in my game as a school.
I just couldn't unwrap it in Blender's UV editor to apply texture to its walls.
It's like the file has a problem or a setting preventing me from doing it.
I just don't know what to do. Could anybody help me?
I was able to open the file and unwrap with no problems.
However, If I go into edit mode and select the mesh then try to unwrap it, nothing appears to happen. But, when I add, or create, a new image inside the UV image editor, and then try to unwrap it, I have success.
I created a new color grid image and then very poorly unwrapped things onto that image and rendered it out. Here is my result: