A Simple Candle

  • November 04, 2012
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: Mr_Lamppost
  • License: CC-BY
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Just a basic candle and simple candle holder made so I could work on the settings and materials particularly the volumetric flame without the additional clutter of a complex scene. The sub surface scattering in the wax is faked.

All materials and mappings are procedural, no uvs.

Everything is logically parented;

Flame and associated light parented to the candle which is in turn parented to the holder.

If you duplicate the candle and or flame you will need to make the duplicate's materials and textures single user and re-target the texture's mapping to the duplicated object.


  • swaschan profile picture

    wow, thanks, this is perfect for my project! Ill try and give it a more realistic look though :P. ill post the results here soon..


    Edited December 07, 2012
  • Oregard profile picture

    I say the same too. :) Thanks! Great work with the candle, this is perfect for my project too. Thanks a lot. :)

    Written October 19, 2013
  • mysteryplanet profile picture

    Thanks aswesome!!!!!!!!!!!!!!!!

    Written February 16, 2014