This is my first upload. The content in the zip is the .blend and the texture I created. The model is rigged to works with game engine. Any bugs please comment. If you like it, favorite this download. :D I hope you like it.
Thanks, it take some time, but I realy like to make weapowns. :D
Awesome work, looks great! A small note, skinned meshes consume a lot of Fps, meaning that this weapon will drop the same amount of frames as the character using it.
I know that, but this is the same way Skyrim and other medieval games do their weapons. I sugest you to use Unity, it supports some heavy material. :D
Hey guys, I sugest to you that you may create a bone for the Empty that controls the bow bones and parent the Empty to the Bone (Not the Armor). And keep in mind that you may use the Armature Run option on logic menu. So the constrain can be used. :D
I wish to use a picture of this bow in my non-commercial rpg game. I am happy to credit the author of this model. I think the bow looks good.
hey we are currently using you bow in are game and we're always lookin for people interested in seeing the art put to use, we are a open source free mmorpg
feel free to drop by if your interested https://discord.gg/FrhAcWJ3zU