Solar System Simulations

  • November 01, 2012
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: ansad
  • License: CC-BY
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Hit P to begin.

Simulation based on newtonian gravity. The following is not animated but rather a physics simulation. Props to the awesomeness that is Bullet Physics.

This simulation simulates the solar system. Since there are 9 objects there are a total of 72 forces every frame created by a looping fucntion in The ratio is explained in line 5. Mouse-movement + WASD + Z (telescope) controls movement and mouse-look

Camera is a rijid body in orbit and although has a very negligible mass. WASD controls apply Force in respective directions

increase the factor to slow the simulation and decrease the factor to speed up the simulation

stats wont show if data = false and you will have to HIT SPACE to show data.



  • formfollowsfunction profile picture

    I love it!

    Written November 01, 2012
  • BrockyL profile picture

    hey where did you get the phasing parameters for the planetary orbits, I could'nt find them anywhere, and how did you get the precise location's set, I could'nt get a representation of location in more than a thousand'th of a blender unit.

    Written January 09, 2013
  • DaniLopez profile picture

    Thanks for sharing Best regars.

    Written October 23, 2014
  • sendinthejagdpanther profile picture

    If i may ask, does this include models of the various planets and their satellites or are all the planets just represented with a simple dot?

    Written December 28, 2014
  • goldenzach45 profile picture

    I want to have a planet that a character can walk around on could i use this simulation for that?

    Written December 19, 2015
  • BrockyL profile picture

    Oh the jupiter 2000 database gives revolutionary phase around the sun for a short peroid and then it gets out of sync in the next ten thousand years or so.... did you check out my website for a easy way for third person camera?

    Written August 12, 2016