This is a 229 vertex (192 quad) mesh that can be arrayed along X and Y to create a semi-lowpoly crosshatch floor for use in anything from vehicles to Sci-fi aircraft.
If you wish to apply a subsurface modifier, set your array(s) to Merge and then make sure the subsurf is last.
There is no texture, as the material needed is based on the user's needs.
When you "apply" the arrays, hitting W and selecting "Remove doubles" will merge the mesh into on seamless piece.
Enjoy!
Pretty useful .blend! thanks!