This idea to create this post apocalyptic scene came to me after watching andrew's tutorial on www.blenderguru.com. I didn't use his starter file or any files or objects used in his tutorial. The original blend file has 200MB it's caused big amount of ivy's in the scene and 2 particle systems on the floor(final number of vert 3mln./ in the view port 1mln.). Almost every texture in the scene has a texture from cgtextures and that's why you won't find any in this rar file. Sandbags have applied multires. modifier with render subserf 3, in the viewport 0. The rar file contains only 2 blend files: 1. Main clay scene 25MB 2. Low Poly model of a Barret M82 cal 50 also created by me. For this purpose it could be more low poly but I was just lazy to decrease number of polys on it. Render time using 1000 samples in cycles = +3 h On Blender Version list there is no Blender 2.64 so I couldn't choose that and of course I've been using this version for the project. With the file you can do whatever you want - scene nodes and colour nodes set up. Enjoy & Comment!
It is ridiculous to mark this blend as "Fan Art". There's nothing related to a previous "commercial work" to cut his foot like this.
just checked no it's not well i dont see a point to mark it as a fan mark ;p.
well, apparently they removed the fan art mark, that's great and reasonable.
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I wll try that nice work on blender 2.63 .. hope to work