Creating seamless Textures of diffrent Surfaces

  • October 05, 2012
  • 1 Like
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: CerFriBar
  • License: CC-BY
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The Blend-File includes some usefull Surfaces, prepared to be baked on Planes.

Layer 1-14 are Surfaces.

Layer 18-20 are Examples (same as you can see on Screenshot).


  • tapape2002 profile picture

    Thank you, these look just wunderful.

    Written October 05, 2012
  • josepetri profile picture

    Thank you for the upload.

    I want something similar, but made in Cycles. This is possible? I try bump map, but is not the same result, blender render is better for bump map at this time. It is right?

    Written October 06, 2012
  • CerFriBar profile picture

    It looks diffrent in cycles. you can try to bake a displacement and use that instead of a normal map. I'm not so good with cycles but i tried and thats the Result. (render layer 18). Its a diffrent from the Blender Render but maybe its what you need :-).

    Written October 06, 2012
  • ntbsweeps profile picture

    how do you export these textures to use in Unity?

    Written October 13, 2012
  • Akira_san profile picture

    Looks like nice patterns.

    Written January 29, 2013
  • Bloomer profile picture

    Wow excellent work love it thank u very much :)

    Written October 14, 2014