Fully Rigged Skeleton

  • August 16, 2012
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: irvine
  • License: CC-0
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Includes eye and jaw rig combined with the default Rigify-rig. It comes with the beginnings of a pose library, which includes the default rest pose for the complete rig + separate rest poses for the eyes and the jaw. It also has the gladiator pose used in the render + a separate pose for the sword hand fingers.

Based on the Easter egg found in the Makehunan 0.91 RC collada export. In addition to being fully rigged, it has been heavily edited to increase the definition of the bones. The coxis has been replaced along with the skull, jaw and teeth. Crazy psychedelic eyes have also been added.

The sword and shield used in the demo render were downloaded a couple of years ago from the "Blender 3D model repository" and are not included in the blend.

The sand texture, also not included, was downloaded from deviant art and is by user "hhh316"

I put a lot of work into getting this right and If you want to give credit use "Irvine from Blender Artists,"



It is my first attempt at modelling something as complex and feedback would be appreciated.


  • Ron Drake profile picture
    Ron Drake

    Can you say, "Jason and the Argonauts"?

    Nice job.

    Edited August 16, 2012
  • PeeDee76 profile picture

    A while ago I downloaded a great material called Old bone from the Blender Material Repository, I think it would look much much better as the characters material. Just a personal opinion, but none the less, I really Like him. Thanks

    Edited August 17, 2012
  • Abdellah profile picture

    Thank you lot ,it is so good that l am using it in my game project.

    Edited October 22, 2012
  • brightonpiers profile picture

    Fantastic effort, great rigging.

    Edited January 25, 2013
  • WarlockX profile picture

    Should make sure its properly unwrapped with UV. Great job rigging.

    Written July 08, 2021