Basically it's some kind of antique city built on a flying rock. There are around 56K faces but not much refined 3D. The final appearance mostly rely on accumulation of stuff and textures.
this has a great design. well done.
It looks fantastic , thats great composition , thanks for sharing.
It's the end result that counts and the end result here is very good
WOW!!!, this is great... have you noticed that it looks like a cross of the city in the sky and the arbiters grounds from the legend of Zelda Twilight Princess.
fuck you its a fuck
Hi, i'd like to put this in a little noncommerical unity game. with credits of course.
commercial/noncommerical. not sure what kongregate games count as. thanks in advance
Sorry for the wait. I don't mind you using it even in a potentially commercial context. Actually I should have set it to CC0 to begin with.
i really want to know how come i try to append some of the models here and they do not show as they are im really newbie on blender i really need some professional help!
Nice, It reminds me of Hyrule castle from Super Smash bros. melee.
Its possible you send me the textures? I'm importing to unity3d but the textures are missing
Well, it is quite an old project of mine but if I remember correctly, all the textures on this project are procedural. Also I am not familiar with unity3d so I can't help you with that.
This looks pretty good but the rock could use quite some more work and the stairs are giant compared to the doors.
That is wicked, thank you for sharing.
Very cool, I saw this in the asteroid belt the other day. Or was it Saturn's rings? Bravo.