I created this simple model of a P51 Mustang WWII fighter plane for a short animation project I am working on. The model has been kept fairly low poly (12258 faces) and I have UV unwrapped and textured the model based on images from the Wings Pallet website, background sky was adapted from a free skymap from Blender artists. A camera pass animation has been included with some basic compositing. This is my first blend swap, so please be kind when you pass your comments. Any suggestions for improvement are grateful. Happy Blending!
Thank you :) I try to keep my design work like my philosophy, "Form follows function" no whisels or bells, but make it look as good as I can.
That's a lovely render.I hope your project goes well. must take a look at site you mentioned in description, plus looking forward to looking at your node set ups. ty for sharing.
Great Model! Nice UV mapping, had a hard time finding the seam. Nice Job.
By the way, your Mustang was so awesome that I took it and rigged it. (I needed a rigged airplane for an animation.) Thanks for such an incredible model! north.star
Great job all round. I think low-poly modelling is an underrated skill, the render looks great and I learned something from the way the propeller is composited.
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THATS YOUR FIRST BLEND UPLOAD? WOW!!!!!!! ITS AMAZING!!