A wasp. Rendered in cycles
With walk animation using empties as ik-targets for legs.
Layer 1 - The insect Layer 2 - The surroundings Layer 3 - The hair-strand object Layer 4 - A version without mirror and subsurf applied (and without hair) Layer 5 - The armature, IK-targets and top parent
wow, nice textures..and detailing on the legs!
nice! try doing some animations??
Thanks. I've added some animation in the last update.
make a praying mantis!!!
Thanks for sharing
good job, everything is perfect, the modeling, the texturing all good stuff!! thanks for sharing
O God! I need now how i cant make this kind of job
im totally using this armature! credits goes to you ofcourse
very good :) and the animation would be more aweasome if it would fly but still respect:)
The Ideal work !
I used your wasp model in a short film I just posted called "Final Inspection" Your are noted in the credits, and I appreciate you posting this.
When time allows hope you can check out the video at this link
Hi - trying to export to FBX from blender and finding that Blender stops responding. Any ideas why? I'm asking in Blender forums as well, just wondered if you knew why. Am using Blender 2.7. Thanks.
there is a tutorial to make it?
THANKS VERY COOL....
Cool model! The walking is interesting. This is probably a super noob question but I was wondering how you render it with transparent background? I wanted to play with rendering it transparent so I can put it ontop of another picture. I set the "film" in the blender properties to "transparent" with RGBA .PNG output but it keeps rendering on black :(
Thank for sharing.
Love it! Very nice!