Advance head rig

  • July 07, 2012
  • Blender 2.6x
  • Render: Cycles
  • Creator: holmen
  • License: CC-0
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This is a complete head, rigged and textured for cycles. (no hair)

This rig is my best headrig so far and I am quite pleased with the functionality of it.

I am using this head as part of a project of mine.


  • danpat00 profile picture

    awesome rig, all the way down to the neck muscles

    Written July 07, 2012
  • PeeDee76 profile picture

    i loved your other face rig, which means this can only be better, which i find hard to imagine as the last one was excellent. ty for sharing

    Edited July 09, 2012
  • holmen profile picture

    thank you! I did't know if my old one got around much. It's added before the blendswap remake so you can't comment on it so I don't get to see any feedback.

    Written July 09, 2012
  • MattTheSurvivor profile picture

    can you use motion tracking with this rig

    Written March 06, 2016
  • vackero profile picture

    WOW, i just download your RIG and is AWESOME *

    Edited July 13, 2012
  • holmen profile picture

    Thank you, please let me know how it turns out. :)

    Written July 17, 2012
  • 123ertyy profile picture

    Is there a way to implement this rig into another character?

    Written October 07, 2012
  • holmen profile picture

    That would take some work, you could transfer the weight paint to a similar character but this one has allot of shapekeys that matter.

    Written October 12, 2012
  • irkiat profile picture

    Thank you for the blend.

    Is it okay for me to use this work in my company's presentation?

    Edited December 02, 2012
  • holmen profile picture

    Yeah no problems! have fun!

    Written December 03, 2012
  • qrider70 profile picture

    I am new to Blender. Suppose I wanted to use your model but not have the blood-stained face. How do I "clean up" the skin?

    Written February 27, 2013
  • holmen profile picture

    You need to manually open the texture file in Photoshop or gimp and remove the blood. I used this face on a project where he was supposed to be bloody so that's why he is this way.

    Written March 03, 2013
  • Murad96 profile picture

    Great face rig. But how come the teeth don't move like they do in your video? They don't rotate down the x axis when they should.

    Written May 31, 2013
  • holmen profile picture

    I don't know? I downloaded the Blendswap file and tried it in my Blender (2.67a) and the teeth's rotate like they should for me!?

    Written June 05, 2013
  • Murad96 profile picture

    Ok, forget about it.

    Is there a way to only render with 10 samples, but with the eyes being normal, instead of having black stuff all over the eyes unless you render with 1000+ samples?

    Written June 22, 2013
  • LeszekSwirski profile picture

    Try the TrickyGlass shader:

    Written October 03, 2013
  • gearshark profile picture

    This rig is amazing. well done and thanks!

    Written October 10, 2013
  • sonoide profile picture


    Written November 20, 2013
  • Rute profile picture

    Paulo Perfeito,obrigado!

    Written March 13, 2015
  • Rute profile picture
    Written March 13, 2015