BGE Flat Texture

  • June 11, 2012
  • 160 Downloads
  • 0 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: formfollowsfunction
  • License: CC-0
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Description:

Blender internal render offers a method called "window"-mapping, which forces the texture to ignore perspective influences and align relatively to the camera/window, like it is flat or static.

Unfortunately the Blender game engine does not support this method - so I tried to recreate this effect. It is a very easy node-setup which can be, of course, mixed with other materials.

http://www.youtube.com/watch?v=zCWPjLF4jes

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