This model is very similar to the Masonry Wall I posted a few minutes ago.
Once again, I reduced the "short grass" count to zero to keep the file sizes under 4 MB. But to get the same render as the photograph, simply increase the count for short grass in the particle tab to 15,000 and press F12.
This is a five minute re-do of the Masonry Wall to a Brick Wall.
I changed the texture, normal, and bump maps from Masonry to Brick using Brick n Tile that I described in the Masonry Wall description.
I made minor adjustments to the UV maps to get the mortar and bricks aligned.
I changed the top blocks from a concrete-like texture to sand stone.
I made minor modifications to the moss stencil to tone down the moss on the sand stone.
I turned off the long grass (AKA weeds) in the modifier, but if you want weeds then turn it back on.
I redid the weight painting on the vortex groups so that I had more short grass.
I added a stone path through the entrance of the brick wall so that it looks a bit overgrown.
That's it. It took five minutes to modify the Masonry Wall posting a few minutes ago from masonry to brick to include all of the other changes.
You too can make the changes in minutes with the right textures. As I suggested in my Masonry Wall upload, I think you would find Brick n Tiles a great free application to create these kinds of textures (I am not affiliated in any way with Bricks n Tiles).
This model has array modifiers for the walls and the top blocks the same as the Masonry Wall upload.
So, if you want more information about how to use this model to extend the walls and top blocks, then please just jump over to the Masonry Wall upload to read that description. It's easy and if you know Blender, you can problem figure it out yourself.
All textures are free of copyrights. You can use this model for whatever you like without credit. This is just a hobby for me and so I don't care what you do with it.