M4A1 Carbine Staff Pick

  • March 26, 2012
  • 1,213 Downloads
  • 5 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: Mephisto
  • License: CC-BY-SA
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Description:

Finished M4A1 Carbine..

Faces: 6,896

Vertices: 6,494

Comments:

  • Jonathan Kim profile picture
    Jonathan Kim

    wow that looks good!

    Written March 26, 2012
  • Mephisto profile picture
    Mephisto

    Thanks :)

    Edited March 26, 2012
  • CrimsonFalcon profile picture
    CrimsonFalcon

    Nice! but where is the trigger??

    Written March 27, 2012
  • Mephisto profile picture
    Mephisto

    Totally forgot that, will update the model later. Thank you!

    Written March 27, 2012
  • The_marchin_on_game profile picture
    The_marchin_on_game

    XD I did that :P All the time with my gun models

    Written February 03, 2013
  • PeeDee76 profile picture
    PeeDee76

    This is a really cool model. I joined all the individual part to make it functional for a weapon for a rig im currently working on. did you make this in max or maya??? reason i ask is parts names are prefixed with word 'mesh'. not that thats an issue as its a wonderful piece of work. you can see it in my avatar.thanks for sharing

    Written April 13, 2012
  • Mephisto profile picture
    Mephisto

    Yeah I was starting to use Maya 2012. Thank you for your feedback. :)

    Edited April 16, 2012
  • taufik94 profile picture
    taufik94

    thx

    Written July 03, 2014
  • MarcoYolo profile picture
    MarcoYolo

    Im using this for a game.

    Written September 29, 2014
  • Awestrike profile picture
    Awestrike

    It is a nice level of detail, while being low poly. I believe the stock is too small, so you might want to check the proportions.

    Written January 01, 2015
  • natemkindred profile picture
    natemkindred

    unless you need exact detail, just go into edit mode and extract a face of the trigger guard down, rotate it to make a curve, extract off of that, size it down, and then rinse and repeat. Sloppy, but the trigger is one of those things that doesn't make a huge difference unless you're doing detailed close-ups. And this is great by the way :)

    Written February 12, 2015
  • natemkindred profile picture
    natemkindred

    oh wait... there is a trigger, must of added that a long time ago huh? Good job, looks legit

    Written February 12, 2015
  • MorphydDEV profile picture
    MorphydDEV

    absolutely great. I will be using this model in my fps and i wont forget to give credit to you thx man.

    Written September 03, 2016
  • EbrahimMR profile picture
    EbrahimMR

    GREATTTTT. Thank you so much for sharing it!

    Written January 21, 2021