It's a chair. Made with chrome wire. Materials for Cycles. No UVs.
All in all it's a good model. I actually had some fun with this model.
I was trying to make it a bit more lowpoly and noticed that the calculated normals were always kind of funky. So I upscaled your model and used shift+F to fly through the seat edge as if I was on a racetrack, ended up finding 2 groups of poly's that were interfering with the edge flow.
Excellent! Can you share the corrected mesh for everyone please?