I am still pretty noobish at modeling, but I think this model came out great. If anyone wants to use you are free to do so, but dont forget to give credit. I did my best to rig it as well.
Poly Count = 3064 polygons
BTW!! If you ever use it on a game, or animation, please share link. I would love to see how you peeps use it =D
great work, I'm making some animation with it..... will post a link to you once I upload the video
I'm making videogames videotutorials, I might use this model, I'm not sure but if I do I will surely credit you and share the link with you
Im new to blender, and when I load this file there is no texture its bright purple?
This character Is Good, He Hlp me in my first project thanks....
Its really good, I'm going to use it in my game and I'm totally giving you credit, I could never do this.
hello this model is good very good my native language is portuguese, my english is not good i can use your model in my game thanks nice model man good job
I will give you credit for this awesome model, also I will make an indie game with this. I will share the link once I am done.
I might just use this as a base for my character and color his hair differently. Good job on this, man. I will definitely share the link when I use this.
Nice work on the model, especially for someone still getting comfortable with modeling and rigging, the poly count looks well balanced and usable for games or animations. I like how community sharing works here, it reminds me a bit of how people exchange tips and experiences in online casino discussions, where everyone compares bets, odds and strategies aiming for a better winnings outcome. In that sense, platforms like https://bass-wins.net/ often come up in conversations because users enjoy testing different approaches and seeing how small decisions can change results. It’s always cool to see how creative projects or smart choices evolve when people share feedback and real use cases.
screen render looks interesting, hope the files as good. nice work thanks!!!!1