Old Naval Cannon

  • December 07, 2011
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: RadialRonnie
  • License: CC-0
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Cleanly modeled subdivision cannon. All procedural textures to avoid licensing issues.

Clay Render: http://i.imgur.com/pxvuW.png


  • hotzst profile picture

    Nice model. Could you say something on how you set up the lighting in your render? Because when rendering the downloaded model it is pretty dark. This model could be awesome when using an image texture for the wood, though I understand your reasoning. I think the wheels would be made up by three planks.

    Keep up the good work

    Written December 08, 2011
  • RadialRonnie profile picture

    Make sure that Color Management is still enabled in the Render Settings. The other reason it's dark is that I used Environment Lighting and removed the sky texture before packing. If you need some HDR Sky maps, check these great freebies out: http://unparent.com/photos_probes.html These work as well: http://blenderartists.org/forum/showthread.php?24038-Free-high-res-skymaps-%28Massive-07-update!%29&s=d075fa41e26bdf90743982984d61ffc1

    Written December 08, 2011
  • theparodypirate profile picture

    good i could use this for my ship to do some plundering

    Written May 15, 2012