Simple skull and teeth with displacement and color maps modeled in Blender and sculpted in Zbrush. Scene is setup for render in Cycles. Enjoy!
Thank you very much for this fantastic model :)
You have put a lot of work into this. Thanks for the share :D
Thanks Edgar! Yeah I only included displacements because cycles doesn't support normal maps yet, I should have included them anyways though. You can download theme from here though:
There were 4.876 million polys at the highest sub level for the sculpt. Thanks
Hey! ColeHarris say if i wanted to use this model in one of my videos on youtube would i just need to credit you?
It's CC0 - no attribution required (not my model, just answering as a courtesy for others).
If you're using it in a video, it's always good to give the creator credit or at least let them know where possible.
"Simple skull and teeth with displacement and color maps modeled in Blender and sculpted in Zbrush. Scene is setup for render in Cycles. Enjoy!"
this is not simple This is epic!
Btw can i use this to make the Crystal Skull!
Thanks Dannyryu! Yeah go ahead and use it for whatever you want.
hi, bandwidth used up? won't let me download it. is there another way to get this? thx
Hi guys thanks for all the great comments! Just wanted to let everyone know that when I setup this scene I was using an older version of cycles so some things wont work properly in newer versions (normal maps for example). I'm currently working on updating the blend so that everything is compatible with the latest version of cycles (2.61rc1) and will upload an updated blend as soon as I can. I'm also working on creating a scene for render with blender internal and will upload that as a separate blend as well. Thanks again for all the great feedback!
now that is what i call a brilliant model, it looks very realistic, good job!!
Nice work !
Looks so real! Best skull made in blender!
I'm trying to simulate a pile of skulls using this model, but it won't show up in the game engine. Any ideas?
I'm trying to set this skull up in a scene, but it won't render with it's given materials. All I get is a glossy skull, basically. None of the normal maps or diffuse mapping is working. Any clue as to why? I've used a pre-BMesh and post-BMesh Win7-x64 build of 2.62, and I get the same results regardless.
You have to save the images from blender to your harddrive before it will work and reload them into the node editor to work.
Very realistic and incredibly detailed. If I ever need a skull for something, I know which one I'm using!
Used it in this animation I did as a personal "for-fun" project: http://www.youtube.com/watch?v=sQyvdvZuUjU
This maybe a silly question, but does anyone know why the skull looks pink when I render it in Cycles? I have had this problem with other blend files from Blendswap. Could someone please let me know what may be causing this.
See my reply to CEDRIC_B below.
"You have to save the images from blender to your harddrive before it will work and reload them into the node editor to work."
Hey guys, how you do that ? because I am a newbie... ;)
Open the packed .blend, go into "File"-->"External Data"-->"Unpack Into Files" and select where you want the textures to go. You may have to go into the Cycles nodes and point to the new location, but that's about all you'll have to do.
Thank you so much :)
corrupted file, the download does not work
Works perfectly for me @hfloresu, see it this helps. http://www.blendswap.com/issues/
very realistic thank you
Nice model, and nice license. Good, very realistic.
I found very realistic earning very good work
I think this file is broken in newer Blender versions. I'm getting a matte black skull. Nothing like in the preview image. The textures are packed and the node setup looks correct to me.
I have the same issue in Blender 2.64... textures are not showing its purple.
best skull on the site
@Demian @Hrafn, works fine for me in 2.64a. Not sure what the issue is on your side.
How many polys is this? 40k, unlikley... 400k?
thank you for such a high quality model
Awesome model, I used it here: http://aad345.deviantart.com/art/Almost-There-BTTB-348497343?q=gallery%3Aaad345&qo=0
Great work, added to the Game Over screen of my Oculus Rift App SpaceWar.
as my very first full animation render was drawing to a close (short youtube intro) I decided like im sure many of us do it was missing something. this is it. Hope i can make my idea come to life with this because people need to see this model man. amazing work I can only dream to be half this artistic one day!
Great Skull! Thank you.
Awsome skull, thanks for the use of it.Great job
I am totally amazed by the quality of the model and its lighting. It's a blend file which I can learn so much from. What a great work you have here. Thank you very much.
must collect it
thanks so much!
Another little use for your skull, in this render:
thanks for all your work.
Nice loooking model thank you
Great work, man. I'm using it on my model of the War Rig from "Fury Road" :
My new model of the War Rig from Mad Max uses your sulls on the front :) Check it out!
DUDE SERIOUSLY THANKYOU
Thanks great job
Best skull i' ve seen!! Eliminates any thoughts of attempting one of my own, thnx a lot brother!
I like IT!
Great skull model! I've recently seen it in our VR app (VRAIS) with my cardboard (including credit)...
Great Model! Keep up the good work
Thank you, great model.
Thank you for your generosity in sharing your model. It looks great.
woooww amazing tanks :)
Fantastic! I wish I had your skill :)
Great work - great job thank you very much sharing with us
Superb model! Thanks for making it CC Zero :*
Great model man, thanks so much! Topology is awesome, everything looks so good! I made this little scene with your model https://www.artstation.com/artwork/V46bg
This is awesome wow
Great model, I would like to know how did you generate that texture? I need to model a horse skull, and I don't know how to create the material. Thanks.
Hoi ! I have aquestion - if i use your model as a refrence , but majorly alter it, should i still give you credit?
Hey, thanks for the awesome asset! I used your skull in creating a throne here is the link and thank you! https://web.facebook.com/KSalaarZH/photos/a.1274418149260633.1073741829.1257996527569462/1352738481428599/?type=3&theater
Fantastic Model. Thanks Alot
Thank you for releasing this as CC-0. It opens up more usage possibilities!
Permission to use and reshape the mesh into a demonic figure for a live action short I am doing? Ill give you credit and a link to your channel.
this looks awesome
As a CC0 - someone else could have claimed it. I wonder if the BlendSwap staff have addressed this?
Hey, thanks so much for the model! An anamorphic version was 3D printed and used in a Zach King video here: https://www.youtube.com/watch?v=Ti-G0U4Wnjg
Puedo utilizar este modelo para una animacion con futura destinación YouTube?