Bathroom Cycles 2 Staff Pick

  • November 19, 2011
  • 6,894 Downloads
  • 49 Likes
  • Blender 2.6x
  • Render: Cycles
  • Creator: bobal57
  • License: CC-0
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Description:

This is an update of my blend file "Bathroom Cycles".

This one does not crash the current version of Cycles, tested with the official 2.61 version.

However fine tuning of the textures in "Bathroom Cycles 2" is still needed for reaching the same result as the one obtained with "Bathroom Cycles".

Remember: Textures have to be unpacked: File ; External Data ; Unpack

Comments:

  • hjmediastudios profile picture
    hjmediastudios

    Jeez! I thought that was a photo! Great work!

    Edited November 19, 2011
  • semhustej profile picture
    semhustej

    Very useful upload! I was just experimenting with cycles trying to create plastic material and used almost the same setting as you, just made glossy BSDF more rough. The tiles material looks great, I like the displacement map. The ceramics material should be less rough in my opinion. And I see the same problem I had with luxrender - bounces inside the sink multiply the light, so it's very bright (at least that's my reasoning of this phenomenon). Is the picture posted here rendered with 2500 samples? Great job overall, thanks for this upload.

    Written November 20, 2011
  • bobal57 profile picture
    bobal57

    Thanks for your comment !

    Yes indeed, this picture has been rendered with 2500 samples. The few remaining white pixels have been removed with GIMP. I agree, a good ceramic material for the sink is quite difficult to obtain.

    Written November 23, 2011
  • blazer003 profile picture
    blazer003

    Hmm, with the latest release build (2.61) when I go to 'unpack into files' it tells me that there are 'no packed files'. Would love an update if you have the time.

    Edited January 17, 2012
  • bobal57 profile picture
    bobal57

    Hi Blazer003, An update has been uploaded today. Now it should be OK.

    Written January 20, 2012
  • marquezea profile picture
    marquezea

    Hello,

    I've tried to render your project but the scene is quite dark. For the result above what setting have you changed? Have you increased the mesh light power, moved down near to the roof, etc. I'll appreciate if you share this info.

    Written January 22, 2012
  • bobal57 profile picture
    bobal57

    Hello, None of the settings has been changed.

    If the textures are not unpacked (see comment above in the description), the rendered scene is quite dark indeed since the tiled floor and the tiled walls then appear black.

    Please try to unpack the textures and you should get the same result as above.

    Written January 23, 2012
  • Cryenginer Design profile picture
    Cryenginer Design

    Nice

    Written January 14, 2013
  • bardez32 profile picture
    bardez32

    Great work!!

    Written August 13, 2015
  • nevermind3r profile picture
    nevermind3r

    thank you bobal57!!

    Written June 29, 2017
  • nkmotion profile picture
    nkmotion

    Thank you.

    Written April 17, 2018
  • trivx1307 profile picture
    trivx1307

    Thank you alot =)

    Written June 09, 2019
  • PalmerNoah profile picture
    PalmerNoah

    Very impressive

    Written June 17, 2020