for personal use i created some muzzle flashes. have fun with them :).
they are created from poly, ico and uvspheres, have a displace modifier and a volume material.
blend texture for correct colors and a basic node setup to make it look good.
I've already found plenty of uses for this. Thanks a bunch!
Wow! Maybe I should put together some blood splatter, shattering glass, dust elements, lens flares, etc in blend files and we'd have a full competition for video copilot's action essentials pack. We're on to something here!
Love the idea!!! @flokkievids great share thanks
Love the idea to!
These will come in very handy. Thanks so much.
Nice, thanks! ;)
It renders with an annoying halo, why is that?
thanks man. going to export it to my unity 3d for my third person shooter.
Will definitely try this out in a big game I plan on making
Thank you! Very useful!
How do you add the color
How do you add the color to the flash
it is grey in my blender, how can i render and animate it pls ? :)