Bugatti Veyron (Round 1)

  • October 03, 2011
  • 1,326 Downloads
  • 4 Likes
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: masterxeon1001
  • License: CC-BY
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Description:

This is a WIP Bugatti Veyron. I am going to be using this in an upcoming video about poly modelling but I wanted to put this in a good spot of users following along to obtain it.

Simple lighting setup and the material is a matcap that I found on the internet.

Comments:

  • mazinkiller96 profile picture
    mazinkiller96

    i dont know how these awsome people can create this animation i want to learn from u please

    Written February 13, 2012
  • masterxeon1001 profile picture
    masterxeon1001

    no problem. I have a channel on youtube with various tutorials.

    http://youtube.com/masterxeon1001

    Written February 15, 2012
  • masterxeon1001 profile picture
    masterxeon1001

    firstly. i import images into blender via the uv editor, so the first thing i do is make one of those windows, then i drag images from the directory to the UV editor, now blender sees them.

    shift a - add empty, go under empty options and choose to use image instead of arrow, sphere, etc, etc,

    and voila, be sure to turn down the opacity and possible lock the object from being seleced in the outline, at least thats what i do.

    Written February 15, 2012
  • sauraedron profile picture
    sauraedron

    @masterxeon1001: I cant follow this step "go under empty options and choose to use image instead of arrow, sphere, etc, etc,". could you plzz elaborate ?

    Edited April 24, 2012
  • masterxeon1001 profile picture
    masterxeon1001

    dont use old blender. I dont think it was around before 2.59

    Written April 30, 2012
  • sauraedron profile picture
    sauraedron

    Ok ok got it thx :)

    Edited April 24, 2012
  • Palmer profile picture
    Palmer

    This is so cool. Thanks for sharing

    Written May 13, 2016