• October 02, 2011
  • 1 Like
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: visnik
  • License: CC-BY-SA
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A cool high detail warp gate or other cool SciFi use. Originally done in 3dsMax and brought over for the blender community.


  • daren profile picture

    This one is very cool. How did you model it? I mean any tricks or did you just spend a day on detail tedium?

    Written October 02, 2011
  • visnik profile picture

    For the ring interior detail I used a modifier called Greeble for 3ds max, I am not sure if there is an equivalent for blender or not. The external boxes were hand modeled and just duplicated around the ring.

    Written October 03, 2011
  • daren profile picture

    I have heard of Greeble from a coworker. I will have to look for it.

    Written October 03, 2011
  • polygonesrus profile picture

    where did you find the disscombobulator that will work in the 6's.or did you make it in 49b and update it. very nice,very nice.

    Written April 19, 2012
  • AndrewGMF profile picture

    You can use displacement modelling in Blender. http://www.blendtuts.com/displacement_uvs_sculpt It gives you a pretty cool result with little effort.

    Written June 26, 2015