Base Male Mesh Staff Pick

  • October 01, 2011
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: visnik
  • License: CC-BY-SA
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This is basic male mesh model, easily modifiable for both high poly and low Polly situations. I modeled this some years ago in 3ds max and used it as a base mesh for a lot of my work. I decided to import it into blender to share. I believe I fixed all inverted or missing faces from the 3ds max to blender import.


  • gmodruls profile picture

    very nice thx!

    Written January 09, 2012
  • xabotage profile picture

    Nice job, proportionally and anatomically pleasing, but still requires a great deal of cleanup and it's extraordinarily messy without subsurf.

    Written January 22, 2012
  • visnik profile picture

    Yes it is very messy without subsuf/meshsmooth, original built as a high poly model only. maybe one of these days I will retopo and build a low poly version.

    Written May 17, 2012
  • lukaszk159 profile picture

    Big thanks! Yous save me a day of work :)

    Written September 23, 2012
  • avans3d profile picture

    Downloading to study different character Blending and rigging. Thnx.

    Written March 09, 2013
  • greentree23 profile picture

    Thank you visnik for a great starting point for this noob.

    Written March 23, 2013
  • Shygorgon profile picture

    Nice work. I have a very hard time with modeling/sculpting faces I will use this to learn how to rig and animate and also as a refrence for the face too. Thanks,

    Written July 16, 2013
  • MarcoYolo profile picture

    Would it be okay if I can use this for my game. All the other models are very bad and some don't even have HANDS.

    Written December 02, 2014
  • pgsibilo profile picture

    This is awesome. Thanks alot

    Written February 10, 2018