Untexturised Spaceship

  • August 21, 2011
  • Blender 2.4x
  • Render: Blender Internal
  • Creator: Darth Anast
  • License: CC-0
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This is my first ever 3d model so be soft in criticism plz ;),i made that in around 3 hours,and i couldn't texture it( i know :D) ,despite that it can be used as a template for a greater model.

Use it as you want,but if you do something with this crappy,hmmm,model,plz show it to me :))


  • hotzst profile picture

    The moon looks great, though I believe craters curve the other way ;) I'm myself not that good at texturing, one potential problem that I can spot is the lighting of your scene: though such a lighting makes a great effect if the model moves from the illuminated space to the shadow it does nothing to highlight the awesomeness of the model. If you believe your model to be good show it in its best light. About texturing itself: think about the material, its properties, its manufacturing process.

    Written August 21, 2011
  • Darth Anast profile picture
    Darth Anast

    Thnx for the comment ,and i am glad with the fact,that my vessel has some downloads :D . This scene is just for the render,and yes,i don't even know much about lightning.. Anyway,this ship is just my first and its exetremely LOW poly,maybe i will be more carefull with my next model,i will try to recreate this but it will be some days far from these,when i finally get my new w7 pc.

    Written August 22, 2011
  • PlanetKiller profile picture

    That is better than my first model; should make a good game object or prop. Thanks for sharing.

    Written November 01, 2011
  • Darth Anast profile picture
    Darth Anast

    so have you done anything?

    Written February 04, 2012