Thanks ZanQdo for providing a node group that calculates the correct fresnel from an IOR.
Thanks BlenderCookie for the fluid sim tutorial:
http://www.blendercookie.com/2011/05/17/intro-to-the-fluid-simulator-round-2/
A lot of physics simulation here, are to be baked by yourself, like Savage said, it would be too much data to be uploaded here
OK... I don't get it. There is only four basic material inside .blend file. Where's super duper water material?
Same here. I see a rather useful setup for a fluid sim, but not water material?
You guys have to bake the simulation we don't allow bake files to be uploaded on the site.
I agree, you should name your materials if you are uploading the blend here.
the material really isn't there, just a simple glass shander, no node group. and please, don't recommend me to bake, like to others.
@Ren