To test icon assets on the device, I recreated the hardware in Blender Realtime Engine.
Didn't use accurate dimensions, there was never intent to make it close to the actual hardware. Only used photo reference from Elgato's website to create an approximation of the device to test the icons.
Few people expressed interest in learning the shader setup, so here's the file for people to learn from! Thanks for being great, Blendswap.
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