Infinite procedural terrain

  • December 20, 2021
  • 1,389 Downloads
  • 53 Likes
  • Blender 3.0x
  • Render: Cycles
  • Creator: mark06gt
  • License: CC-0
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Description:

An infinitely scalable terrain of mountains, farms, roads, villages, houses, rivers, lakes, and forests. The terrain is created with a single texture using procedural noise and displacement. To create larger or smaller terrains, just adjust the size of the array modifiers. The procedural texture will do all the rest.

Comments:

  • JonLat profile picture
    JonLat

    Thank you ! There's some great info here, as well as a very useful idea/file.

    Written December 28, 2021
  • mark06gt profile picture
    mark06gt

    I'm glad it was useful.

    Written December 28, 2021
  • baldyman profile picture
    baldyman

    That's really cool! Thanks!

    Written December 29, 2021
  • mark06gt profile picture
    mark06gt

    You're welcome.

    Written December 29, 2021
  • bobal57 profile picture
    bobal57

    Great job !

    Written December 31, 2021
  • mark06gt profile picture
    mark06gt

    THANKS

    Written December 31, 2021
  • absolutemad profile picture
    absolutemad

    This is great! Thank you!

    Written January 15, 2022
  • mark06gt profile picture
    mark06gt

    Thanks for the feedback.

    Written January 17, 2022
  • wilsimar profile picture
    wilsimar

    great.. thank you

    Written April 22, 2022
  • mistressmidnight profile picture
    mistressmidnight

    its to much for my pc to handle maybe a chunk generator?

    Written May 11, 2022
  • mark06gt profile picture
    mark06gt

    Try lowering the number of divisions on the plane and use smaller arrays. That should reduce resources.

    Written May 12, 2022