Spider Drone Staff Pick

  • May 26, 2011
  • 3,124 Downloads
  • 3 Likes
  • Blender 2.5x
  • Render: Blender Internal
  • Creator: hjmediastudios
  • License: CC-BY
You must be logged in to download.

Description:

A spider drone-robot-type thing I decided against using for my next movie. I ended up going with a more humanoid design (which'll be posted when it's textured :) ), so here's the spider. It's not textured, but it does have materials. In addition, it's fast-rendering, with a streamlined poly count. It's fully rigged and has been simplified to get a full range of motion (including the tubes and wires, etc) out of five visible bone controls. Again, this is a model I decided not to develop further, so I apologize if it's not up to my usual standard. :(

Comments:

  • poifox profile picture
    poifox

    Very cool!

    Edited May 26, 2011
  • sky_D profile picture
    sky_D

    Hi Nick,

    very cool model, thanks for sharing. If I should have some time I style it my typical style with white panels and black highlights, improve topology, and expand the rig.

    Written May 28, 2011
  • hjmediastudios profile picture
    hjmediastudios

    That'd be nice. :)

    Written May 30, 2011
  • Zack Paragon profile picture
    Zack Paragon

    Wonderful rig! :D

    I have a question about the bone controls: How do you get the legs to bend properly with only one control at the end of each? Is there a tutorial you can give me the link to? Thanks! Zack

    Written June 01, 2011
  • hjmediastudios profile picture
    hjmediastudios

    You may be confusing bones with controls. There are separate bones (I think four or so) on each leg; there's only one control on each leg. An IK constraint is applied to the last bone in the chain (the foot). Rotation is kept to what is mechanically correct through the use of IK degrees of freedom on the bones.

    Written June 01, 2011
  • scottar profile picture
    scottar

    E154

    Written November 12, 2011
  • ikbenjegame profile picture
    ikbenjegame

    do it have bones ??

    Written February 26, 2013
  • Linko profile picture
    Linko

    Nice, that's the kind of mobile sentry gun i have imagined for the engineer of Team Fortress 2. Put it in the TF2 workshop with an in game screen this will work well! :)

    Written March 09, 2013
  • wiplash100 profile picture
    wiplash100

    this will be absolutely perfect for vfx ......... i promise i wont hezitate to mention you????

    Written December 22, 2015
  • Socavigta4gamer profile picture
    Socavigta4gamer

    Very Good Job man

    Written April 02, 2017
  • Jheremih profile picture
    Jheremih

    Nice

    Written February 13, 2019