Making low poly assets for test animations - this is the washing machine. Lid, Knob and a back Panel are Vertex Groups - I don't know how to reset the Pivot for the Lid (any advice?) so it's a lot of [r] and [g] to "open" it. No materials assigned, Modifiers stack is NOT applied. Wasn't intended to smooth, so behind the Knob is a little 'wonky.'