This .blend file contains shaders for the Digital Emily 2.1 model that you can download for free from https://vgl.ict.usc.edu/Data/DigitalEmily2/. Licence doesn't allow including the model and textures in this .blend. The file contains detailed setup instructions.
The shaders are based on the instructions on the Digital Emily website, discussions on https://blenderartists.org/t/emily-human-project/1125703 and https://blenderartists.org/t/emilys-eye-shading/1232034, as well as my own experiences.
2021-12-19: Updated to v2 with fixes to shaders and instructions.
Keywords: realistic female face photoscan 3dscan
@soundsbeard Thanks for pointing out the mistakes! I fixed those and made also a bunch of other improvements.
@skarkkai thanks for this blend! I followed your instructions however I think there is something wrong with displacements because my render looks too smooth. https://imgur.com/a/hgN4P3I Do you have any ideas what might be wrong?
make sure this is checked https://i.imgur.com/pKWrCoU.png
anyway it is checked already in downloaded file.
Yes that was already checked. I've tried in Blender 2.93 as well as the new 3.0 and smooth/plastic skin in both situations
If you didn't figure this out, please contact me through my Artstation profile https://www.artstation.com/marblecat
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thank you!
i see, that preview doesn't have strong light on Emily's right, while on my render right ear is lit.
https://i.imgur.com/aTSx6ot.png
it would be also great if you add to item 6: "... for all of them, but keep png in sRGB color space."
you can also add a newbie reminder to change shading to smooth :)
anyway, great job setting up materials.