I dissected the scene and replaced as much as possible with mesh instances, collection instances, arrays, mirrors, etc. Rebuilt some very small objects that had obscene amounts of geometry. Brought the file size down to 5MB from the original 43MB. Added Nishita Sky Texture for lighting. The original procedural wood texture still murders eevee on my laptop. Renders in Cycles-X in 5 minutes
Original https://blendswap.com/blend/16131 by clive9 https://blendswap.com/profile/251420
Do you have the render engine set to Eevee or Cycles? It almost crashes whenever I look at it with Eevee. The procedural wood material is not eevee friendly.
i need it to be in eevee, becuase is for an animation. if i change the wood that will change?
You can also try downloading the original file: https://blendswap.com/blend/16131
blender crash evertytime i want to render this lmao