Space X Starship and Super Heavy (crew + cargo)

  • April 12, 2021
  • Blender 2.9x
  • Render: Cycles
  • Creator: gallus-gallus
  • License: CC-0
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Space X Starships and Super Heavy (crew + cargo)

Semi realistic medium poly Starships (crew version and cargo version) and Super Heavy Booster.

Credit is not necessary, but is very appreciated. If you decide to credit, please do so to “Anyll Markevich” or link to this webpage.

Features! - Crew and Cargo Starships! - Detailed - Movable fins, grid fins, landing legs, engines, cargo doors (large and small), and elevator - Animated engine exhaust for vacuum and sea level Raptor Engines can be turned on and off from outline - Engine glow material allows Raptor Engines to glow - Optional heat shield glow material - Detailed custom heat shield texture - Glass windows - Roughly to scale - Denoiser on by default (can be removed in compositor) - Nishita Sky texture enabled by default - Renders “right out of the box”

How to use features: - Make sure to be in “local” mode when transforming movable parts. - Turn engine exhaust on and off in outline panel (upper right) by checking and unchecking collection containing exhaust objects. - Main body of Starships and Super Heavy booster are parents of all smaller parts, allowing them to move as a single piece. - Adjust engine glow in material editor. - Adjust heat shield glow in material editor.

All assets, materials, etc by me. Thank you to SpaceX for design of the Starship and Super Heavy Booster, and also for being awesome!


  • UntitledBlender profile picture

    this is great! i have tried to model the starship prototypes (sn8-9) to make simulations, but ended up with a really sub-pair shiny cylinder. thank you for your work!

    Written April 12, 2021
  • gallus-gallus profile picture

    Thank you very much! I am glad this was helpful. :)

    Written April 12, 2021
  • ivan profile picture

    у меня не получается включить двигатели в evee

    Written May 10, 2021
  • gallus-gallus profile picture

    I have not tried using this model in eevee, so it is possible that the flames don't work. I'm sorry for the inconvenience.

    Written May 15, 2021