Water sphere versus bullet simulation

  • April 28, 2011
  • 2,020 Downloads
  • 10 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: wax
  • License: CC-BY
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Description:

Here's an attempt to make some fluid simulation with a bullet and a water sphere with 0 gravity.

After a bake and good render you should obtain something like that :

http://vimeo.com/22965258

If you use Blender >= 2.62 change the "Speed" in the domain fluid sim tab to 1.0 instead of 0.0 in order to not have the bullet go trough the sphere without collision.

<img src="https://lh5.googleusercontent.com/_NaKEcY0G5M4/TbdAL2oiT6I/AAAAAAAAFwY/CLpdx1Q0_pY/s128/3.jpg" alt="" /> <img src="https://lh3.googleusercontent.com/_NaKEcY0G5M4/TbhXMz-nC-I/AAAAAAAAFxs/Db9vCjroqyc/s128/333.jpg" alt="" /> <img src="https://lh3.googleusercontent.com/_NaKEcY0G5M4/TbdAP-9ktRI/AAAAAAAAFwY/YpeTpqLFUuM/s128/4.jpg" alt="" />

Comments:

  • poifox profile picture
    poifox

    WOW 8O Loved the video, amazing stuff!

    Written April 28, 2011
  • Pjotr profile picture
    Pjotr

    That's the coolest thing I have seen in a long time.

    Written April 29, 2011
  • archie profile picture
    archie

    Thanks for the comment on my "Bullet Through Candy". Your water sphere was inspirational to some degree!

    Written July 17, 2011
  • wax profile picture
    wax

    Thank you. I don't know how to use fracture and so on, but I'm very interested so I've take a look at your sphere fractured. Nicely done.

    Written July 18, 2011
  • crucio777 profile picture
    crucio777

    i downloaded ur file and baked the effect but the bullet just passes through it (water ball) and nothing happens please tell me what am i doing wrong here? and good effect btw

    Written March 08, 2012
  • wax profile picture
    wax

    Ok, this seems to work for blender 2.58 but not 2.62 i don't know why ... will try to see but not sure of what cause the trouble.

    Written March 30, 2012
  • wax profile picture
    wax

    Ok, it wil work with version &lt;= 2.61 of blender, that file won&#039;t work with 2.62... but if somebody knows why, I&#039;d be happy....

    Written March 30, 2012
  • wax profile picture
    wax

    After taking a look at the Changelog of version 2.62 I've found that you need to change the "Speed" in the domain fluid sim tab to 1.0 instead of 0.0 in order to not have the bullet go trough the sphere without collision

    Written March 30, 2012
  • wax profile picture
    wax

    mmm, perhaps there's something changed between blender version. I'll try to have a look

    Written March 30, 2012
  • nilsss profile picture
    nilsss

    Why I dont see water ?

    Written April 06, 2012
  • wax profile picture
    wax

    Layer 2 contains water and wasn't "selected". I've fixed it normally.

    Edited April 07, 2012
  • nilsss profile picture
    nilsss

    I still dont see water, and when I render animation, I have only one image. (end set to 175 frames) This is probably not a problem with your file, I am a beginner.

    Written April 10, 2012
  • nilsss profile picture
    nilsss

    edit: I see water but still cant render animation

    Written April 10, 2012
  • wax profile picture
    wax

    It should work fine. I've retested it with version 2.63a and it works well.

    Written July 19, 2012
  • Bananaboy profile picture
    Bananaboy

    Hey, great job! I saw the image and I need the water material (as deeper the water as darker it gets) But in your blendfile is just the sphere and the bullet without the nice looking material.

    Written January 26, 2016
  • wax profile picture
    wax

    The blue one I think was rendered with Thea render.

    Written April 12, 2016