Eve

  • June 06, 2020
  • 920 Downloads
  • 38 Likes
  • Blender 2.8x
  • Render: EEVEE
  • Creator: MajorNightmare
  • License: CC-BY
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Description:

This blend is using volume lighting, Sub Surface Scattering on the skin and Hair made with the Hair Tool addon. The Hair is both Rigged and a Cloth sim. Check out the technique here: Softbody Hair I used Cloth instead of Softbody, but the rigging and weighting technique is the same. The outfit was made in Marvelous Designer. Eve, Outfit and Sword textured with Substance Painter. By using Filmic Colormgmt and Volume lighting, you can crank up the values super high without blowing out highlights. This also means the sub surface skin gets nice glow from back lighting. Enjoy

Contact info: https://paulbzpud.wixsite.com/portfolio enter your email address in the "subscribe" section to get in touch with me for any freelance or game dev projects.

Comments:

  • MajorNightmare profile picture
    MajorNightmare

    Thanks Mike, nice someone takes the time to comment. Cheers

    Written June 09, 2020
  • Wedge11307 profile picture
    Wedge11307

    Wow! Agreed! That is spectacular work! I am awed...That gold detail is that is so realistic!

    Written June 12, 2020
  • Designeren profile picture
    Designeren

    Oh wow. This is very well done! How incredible of you to add this to blendswap! Thank you!

    Written June 13, 2020
  • hyperbaric profile picture
    hyperbaric

    Great!! thanks!!!

    Written June 23, 2020
  • KARTIK profile picture
    KARTIK

    great work

    Written October 20, 2020
  • KARTIK profile picture
    KARTIK

    great work

    Written October 20, 2020
  • KARTIK profile picture
    KARTIK

    great work

    Written October 20, 2020