Brick figure with basic rig 2 v1.0 Fan Art Staff Pick

  • December 29, 2010
  • 1 Like
  • Blender 2.4x
  • Render: Blender Internal
  • Creator: sky_D
  • License: CC-BY-SA
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Model was completely modeled and rigged by me. Modeling style is hard surface with subdivision surface. Model uses only quads.

Compared to the other brick figure, this one uses one object to which the complete armature is parented to. I have placed all bones in a way, that automated weight painting gets a fairly good deformation result. Currently rig is complete FK and no custom bone shapes are used.


  • sky_D profile picture

    Hi hjmediastudios,

    thanks for your feedback. From my point of view there is lot of work to do e.g. FK/IK switches, bone shapes, a custom rig properties panel, maybe a revised topology for the arms to integrate into the body mesh, shapekeys for the face, just to name a few.

    I am currently learning lots of rigging things and hope to improve this rig massively in version 1.1 :-)

    Actually the license is CC BY SA which means that actually everyone interested in can make such modifications.

    I won't provide any brick props or torso panels as you can get them directly from the LDRAW parts library. For the torso panels e.g. render them out nicely and UV map them on the model. This way you can create any brick figure you would like to have. For the face I think currently it is convenient to put a UV map on.

    Edited December 30, 2010
  • nickmullins5 profile picture

    Very nice

    Written November 08, 2012
  • hereagain profile picture

    This is amazing! Thanks for sharing Sky! :D

    Edited November 09, 2013