The modifiers dance with the colors!
I wanted to make a connection between a hose and a screw connection with the shrink and wrap modifier, in addition there was a subdevide and a solidifie modifier. but that did not look so nice. So I interrupted and played my work. I've put a subdivision and a decent on it, that makes beautiful irregular triangles in the mesh. then a wireframe and a subdeviision on it. then a solidifie again and the over clamped on, that makes the stars shine. After that, because the texture projection got mixed up, a bright color gradient and a texture of redaion started to run. then another arry modifier on it to make it more stars and tied to a null objeckt that I then similar to a helical staircase rotate read. in addition I like a wild with the camera focus and sensor size played and additionally the camera with track to constain to the null object tied up so that the whole mud ashes in the focus remains. and then the whole animated and rendered on the time axis. well that comes out just when man times un-convenzionnel the whole regulator pulls-I was quite amazed that came out of it!