Mushu Rig Fan Art Staff Pick

  • July 15, 2019
  • 1,854 Downloads
  • 76 Likes
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: phihung250693
  • License: CC-BY
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Description:

Hi all This model is belong to Farly, Mushu A-pose. https://www.blendswap.com/blends/view/73017

I am learning rigging with blender. I use it for rigging with rigify addon and custom bendy bone, but the facial mushu's eyes are very hard to me. https://www.youtube.com/watch?v=88Q2uSYmC6c

Comments:

  • Millard profile picture
    Millard

    When I opened it, the rig wasn't aligned with the model. Why is that?

    Written July 24, 2019
  • phihung250693 profile picture
    phihung250693

    i hid the rig for link from another .blend file, you can turn the eye icon of Mushu_rig in outliner on (unhide), then you can see the rig

    Written July 25, 2019
  • Arcaneakoen profile picture
    Arcaneakoen

    Very nice artwork. I already turn on unhide all object, but i still cant find the shape rig in this model.

    Written August 05, 2019
  • phihung250693 profile picture
    phihung250693

    i don't know what's happen, but you can watch this video https://www.youtube.com/watch?v=t_95Ba7hYkI

    Written August 07, 2019
  • Millard profile picture
    Millard

    Hey, Unhide is on already, but the objects that aren't displaying are greyed out.

    Written August 10, 2019
  • phihung250693 profile picture
    phihung250693

    it's cause of viewport display in each materials. You can go to viewport display tab in Meterial menu, and turn it to grey. in blender 2.8 , you can set viewport shading color to "object" instead of "material" as present.

    Written August 14, 2019
  • Millard profile picture
    Millard

    I'm talking about the outliner, the objects that aren't displaying(like the rig) are greyed out like their locked or something.

    Written August 16, 2019
  • phihung250693 profile picture
    phihung250693

    Sorry, i don't know

    Written September 02, 2019
  • MarkusB47 profile picture
    MarkusB47

    Millard, if you are using the latest 2.8 version, try Right-Clicking a Collection then choosing Visibility/Enable in Viewports.

    Written November 07, 2019
  • lolxd123 profile picture
    lolxd123

    Why does the foot.ik.L bone not work? I keep trying to pose it and can't seem to get it to pose. Like, the bones move, but the mesh doesn't. the other ik bones are fine, it's just that one.

    Written December 07, 2019
  • phihung250693 profile picture
    phihung250693

    maybe, you have switched ik to fk

    Written December 28, 2019
  • F1nn27 profile picture
    F1nn27

    where is the IK to FK switch located?

    Edited January 28, 2021
  • betalars profile picture
    betalars

    In the properties Panel (so when you hit n in viewport) if you allow script execution, there will be a Misc Tab.

    When you have an IK or an FK controller selected, the IK/FK switch value will appear in the main rig properties section.

    Written February 05, 2022
  • betalars profile picture
    betalars

    Really neat rig and a great source of inspiration! I really learned a few very valuable lessons from looking at it! Unfortunately, it is kind of broken with the current blender Versions. Your IK/FK snapping is no longer working and opening the file with how much of the UI has changed is kind of a mess.

    I will let you know, if I end up fixing it. You can either have the model to upload it yourself or I'll just republish it, crediting you for having done the majority of the work.

    Written February 05, 2022
  • phihung250693 profile picture
    phihung250693

    You can republish it, This model is belong to Farly, Mushu A-pose. https://www.blendswap.com/blends/view/73017 So you can crediting Farly

    Written March 10, 2022
  • estool profile picture
    estool

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