Rwby Beowolf/Werewolf Fan Art

  • June 16, 2019
  • 341 Downloads
  • 5 Likes
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: Soranin
  • License: CC-BY-NC-SA
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Description:

Credit to the model creator here: https://www.deviantart.com/strrrwby/art/My-RWBY-Beowolf-698647203 I am NOT the original model creator, however I have rigged this model using rigify in blender 2.8

note: the face is not rigged only the body + tail is rigged. May update later

Rendered in eevee, not textures were used just basic shaders. If you choose to use this rig, PLEASE credit the original author of the model(link to deviant art account above)

Comments:

  • goodvsevil1314 profile picture
    goodvsevil1314

    Opened the file. Nothing here. Just an empty scene

    Written June 27, 2019
  • Soranin profile picture
    Soranin

    oh thats weird. Ill check on it

    Written June 28, 2019
  • Soranin profile picture
    Soranin

    are you sure you opened the file in blender 2.8? it works fine for me. I dont think its compatible with 2.7x

    Written June 28, 2019
  • chegeras profile picture
    chegeras

    I see this message and I have Blender 2.79b Engine 'BLENDER_EEVEE' not available for scene 'Scene' (an add-on may need to be installed or enabled)

    Written July 06, 2019
  • Soranin profile picture
    Soranin

    yes that is because this rid will only work for blender 2.8 Eevee is the render engine in 2.8. Not compatible with 2.79

    Written July 06, 2019
  • akira22 profile picture
    akira22

    cheking thanks!!

    Written July 05, 2019
  • STRRRWBY profile picture
    STRRRWBY

    Hey, is STRRRWBY from DA :)

    Ironically, I'm trying to use your rig now to try to animate it lol But I do have a problem :( Maybe its just my inexperience, but not all the bones seem to be attached to the rig. I can pose the head, neck, chest, hips, shoulders, and tail, but that's all. Any idea how I might fix this?

    Written September 14, 2020
  • Monks_YT profile picture
    Monks_YT

    the model is from Skyrim

    Written March 25, 2021